On their way to meet Orlac Stonebasher (and maybe to see a really cool horse), our heroes are waylaid by a new, deadlyish enemy: a wight in a windbreaker, flanked by very dull members of the undead horde. Can they fight their way through these part-time terrors, or will they be crushed by an onslaught of boring conversations, bitter retorts, and a lack of humor about a very funny Oprah GIF?
As our heroes delve deeper into the bowels of NPC Inc’s shipping facility they discover a sinister mystery afoot! The shipping workers aren’t slacking, they’re being quietly replaced by more pliant part-time workers sent by some mysterious “labor disrupter” named Schuyler Tantebo. Will our heroes agree to help the shipping facility, or join Reno and Schuyler’s plot to make a quick buck off the outsourcing? Or will they just slack off for the rest of the day to play ping pong in the break room and give DM Alex a much needed confidence boost for his character voices?
It’s time for our heroes to face DM Alex’s most devious puzzle yet…walking past a security guard into NPC Inc’s shipping facility. Will our heroes be able to muster the courage to walk right up to this very normal man and say “Hello”? Or will they spend a majority of this episode devising a terrible plan, only to see it immediately fall apart? Oh, you know it’s the second one!
Time for our heroes to set off on their quest to the shipping facility! But the warehouse is far from the offices of NPC Inc, so it looks like our heroes are going to have to knock off work early and take their fair fantasy city’s public transportation system. Can they master the FCTA or will public transportation throw them just like a friggin’ stupid horse? Will they be able to navigate weirdly anatomical ticketing machines and the hell that is other people? And who is Clorg and what does he like to do? Tune in to this exciting episode and find out!
It’s time for the Bulldogs to go off on another quest, and we’re all fired up! Especially DM Alex, who’s full of piss, vinegar and cute lil’ sneezes in this episode. This time our mission comes at the behest of greedy executive Reno Jabroni. Will our heroes be able to follow default leader Orlando Jordan to get their instructions from Reno? Or will his cut-rate Cerberus of a secretary see through their clever disguises of “Air Conditioning Girl,” “Wifi Unplugger” and “Nervous Carmel Fan”?
Ho ho ho, Haaaaaapppppy Holidays from The Bulldogs! In this very merry episode, our heroes take a little break from their adventures to enjoy a little gift-giving. We also have a guest DM, as Stuart takes over the gameplay so DM Alex can play as Starp and Maxwell and also get plastered on nog. It’s the most wonderful time of the year, or as we call it: the fantasy cat version of The 400 Blows.
It’s time for the last act of our “Music Attending Extravaganza” quest! Glam-rocker/jerkbutt Frobisher Jehuty is trying to sabotage Agnes’ set and it’s up to The Bulldogs to save the day! By horribly sabotaging Frobisher’s set! Will they successfully stop this pretentious menace, or will they find that acting like a jerk to stop a jerk just makes you the jerk? Damn, does this quest conclude with our heroes earning a moral? Eh, not really.
It’s part two of our “Music Attending Extravaganza” quest and the band plays on! The band in question is, or course, Toilet Horse, and they’re…an acquired taste. As our heroes listen to the Doom-ska stylings of Toilet Horse, they take some time to meet the denizens of the Punch Bowl, and way more time roasting DM Alex for his STUPID emcee character. What a dope!
The Bulldogs are back, and this time they’re taking their thirst for adventure / beer out to see their co-worker Agnes’ super hip rock concert. Will our adventurers be able to brave the depths of The Punch Bucket to see Agnes’ Bubis Thundercat and whoever the hell Frobisher Jehuty is? Or will they succumb to the horror of the very nice bouncer and the pressure of trying to seem cool in a room of people with denim jackets?
Happy Halloween, dear listener! Open up that pillow case and let us toss in our very first Halloween special! DM (Dungeon Monster) Alex has some tricks and treats for you and The Bulldogs! In this extra spooky episode, our adventurers keep a beleaguered-by-teens Orlando company as he hands out candy from his fancy condo. Will our heroes be able to stay sober enough to handle briefly talking to strangers? Will The Sweatshop Boys act on their threat against everyone·s favorite curmudgeonly middle-manager? Will Tim win best costume at the senior center anime convention?!? WE LOVE HALLOWEEN!
The Bulldogs have quested their first quest! And now it’s time for our new friends Orlando and Brube to level up! Let’s go ahead and break the fourth wall here. This is going to be an episode where we just talk about our characters and roll some dice. But also! There’s jokes n’ bits! So give this a listen and hear how we’re developing the world of Desks & Dayjobs!
So it’s come to this. The Bulldogs may be triumphant in their quest to foil Alan Bloodskull, but who’s the blue cat man controlling this villain with their psychic ponytail? Remember how that was a thing they did in Avatar? Can’t believe they’re doing a sequel after all this time. Anyway, let’s not give away too much, but here is our climatic finale to the “To Unionize or Not To Unionize” story arc! Enjoy!
Time to face the music (and lines!). As The Bulldogs follow Alan Bloodskull deep into the bowels of the courthouse, they meet an adorable old man who may or may not have a lot of gold, wade through some greasy shag carpet, and finally corner their foe for a climactic showdown. Will they be able to stop Alan in time? Or will they realize when they get there they have no plan? Yeah, it’s that.
It’s time for a breakroom showdown (the one with the ping pong table, not the one with the busted espresso machine)! Will The Bulldogs be able to stand up to Alan Bloodskull and his two cronies? Or will this be the last rootin’ tootin’ adventure for our friends? Giddy-up, pardner! This episode is brought to you by Hard Cider.
It’s time for our heroes to gear up for the impending Battle of the Break Room (The One with the Ping Pong Table, Not the One with the Broken Espresso Machine)! Will they spend their time strategizing and gathering the full force of NPC Inc? Or will they spend a lot of time in the bathroom quoting “Down with the Sickness”?
Things get weird immediately when our heroes confront Alan Bloodskull in the bathroom (it turns out scary lawyers don’t like being confronted in bathrooms) and they find themselves engaged in combat with their most dangerous foe yet. Will they get the information they promised Tracy? Or will they just bully an adult man into submission? This episode is brought to you by Cars.
The drinks and intrigue are flowing at the first meeting of the copywriters’ union! Is Alan Bloodskull actually there to help Tracy? Or is he all talk and no…legal advice? The Bulldogs are on the case, after they refresh their drinks!
A new day has dawned for our adventurers, and now it’s time for them to head to their clandestine meeting with the copy writers. Is something afoot at the Hammered & Sickle? Or do our heroes just have a real problem with looking for mysteries where there are none?
What is Maxwell up to in the bathroom? Is he scheming more ways to interrogate our heroes, or is there something more sinister afoot? It’s up to The Bulldogs to save the day/make a commotion in the kitchen…godspeed you glorious, pasta-eating idiots!
It’s lunchtime for The Bulldogs! Or is it TRAPTIME? As our adventurers set out with Maxwell for their fancy Italian victory meal, they struggle to keep up and keep Maxwell from learning about the copywriters’ secret meeting. Will they roll some twentos? Or will we all be tweeting #AreTheyOk, #No?